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Community
- Mailbag
6/09/01 - Worms, Bleemcast and the Czec Rebublic
- by RaptoR
The PDC staff were left teary-eyed after Mr. Domino departed
for PlanetPS2. Not
because they liked him or anything, just because he left the
PlanetDreamcast mailbag in my... uhh... 'capable' hands...
Welcome to the PDC Mailbag. Every week we toss in a bunch
of letters from our readers and do our best to dazzle you
with wit and wisdom. Roughly, that translates to copying/pasting
your emails and writing the first thing that comes to mind.
But hey, you take what you can get. If you have something
you want to contribute to the Mailbag, send it to this
address!
From: [email protected]
Subject: NFL 2K codes
Here are a few NFL 2K codes I know.
SUPERSTARS: Unlocks the SEGA team.
LARD: Makes the players huge at the waist.
TURBO: Unlocks the Turbo speed of gameplay(in the Gameplay
Options).
DEDMAN: Unlocks the SloMo speed of gameplay(in the Gameplay
Options).
SQUEEKY: Makes the announcers voices higher pitched.
SCRAWL: Changes the font of the letters.
That's all I know for now. I'll let ya know if more come
across me.
Will -=<INFERNO>=- Kuritz
Thanks for the codes, miromibi. You might also want to
submit these cheats to GameSpy's CheatingPlanet,
which itself is a great resource for cheats and tips. Happy
cheating.
From: P G
Subject: Bleemcast, Sony, XBox & Revenge
Since Sony is using rough-house tactics against Bleem,
I think that Bleem should come out and say they are
creating a Dreamcast emulator for the XBox. Could you
imagine if they had it ready by November 8th? That
would make my console purchasing decision a lot
easier, and I think all the DC owners would jump on
it. I also think that it would be the best way for
Microsoft, Bleem, and Sega to stick it to Sony. What
do you think?
Kaka Haroo
Detroit, MI
Short answer: No way.
Long answer: Do Sega and Microsoft really want
to be seen to be sticking it at Sony? Sega are now a third
party developer who are working with both Sony and Microsoft.
If Bleem! created a Dreamcast emulator for the Xbox (which
is unlikely in my opinion), then they certainly wouldn't have
it finished (and working properly) by November 8th. Sure,
both systems use Microsoft's DirectX API, but aside from that
the Dreamcast and Xbox are two very different systems. The
Bleem! guys would have a hard time creating such an emulator
at all. And would all Dreamcast owners run out and buy an
Xbox if this did happen? After all, they could always just
play their games on their Dreamcasts, which are guaranteed
to work with them. A Xbox version of Bleem! could also cause
a very large legal headache for both Sega, Microsoft and Bleem!
Overall, not a very good idea.
From: Ronald Hollinde
Subject:
...
We might be able to help you answer your question if
you included it in your mail. Thanks. :)
From: john
Subject:
I want to ask you something.Can I get into internet with
dc too,
if I come from Czech(there´s no official sega)? I´ve
got the Dreamkey v 1.5.
What is the at command used for?
However when I enter the external no. there´s no request
too.
It´s just dialing and then there´s a problem
with connection,it can´t connect.
Then when I´ll choose reconnect, everything happens
again.Can anyone help?
Thanks for everything.
John
[momentary pause while we wait for everyone to finish
dechipering the message]
Done that? Right. Seganet simply doesnt exist in some
European countries (perhaps the Czec Republic). However this
doesn't mean you can't "get into internet with dc too".
If you have a regular dial-up ISP, then you should be able
to enter your account details into the browser software and
connect. However I'm not entirely sure what you're asking
here. It might be better to talk to someone from Sega who
speaks your native language.
From: [email protected]
Subject: controllers
We unhooked the controllers to use on another game and
when we went to hook them back into the dreamcast, they
controllers won't work. The message "no controller
input" comes on. Do you know what we need to do to
fix the problem?
I'll try and help you, but without knowing anything else
about your Dreamcast, controllers, etc., there's not a lot
we can do. It appears that to solve the problem you need a
working controller. If they are Sega branded controllers then
they should be protected under warranty, but this may very
depending on who made your controllers. Are the controllers
plugged in properly? Are they loose when they're in the controller
port? Is there some sort of black gunk around your controller
port? Send some more information about your Dreamcast and
the peripherals you're using. Thanks.
From: Jozone
Subject: Dreamcast VMU
Do I need to put a battery into the Sega VMU to play minigames
on it?
Yes
From: Stephanie Wagner
Subject: dreamcast online
I just got a Dreamcast for my birthday. I was wondering...
how you access
the Internet? I also got a conducting stick, so if you don't
answer me, I'll
wack you with it!
-Steph
A conducting stick and a Dreamcast, what an odd combo.
Nevertheless, in an attempt to avoid the wrath of such a stick,
I'll answer your question! There should be a browser CD with
your Dreamcast ("Web Browser" in the US and "Dreamkey"
in the UK/Europe/Japan). Put this in your Dreamcast and connect
your unit to a phone line using the provided cable. Fire your
Dreamcast up and follow the on-screen unstructions.
From: Dan
Subject: Pace
If dreamcast games will be compatible with Pace, I was
wondering if, they make games for Pace will they be compatible
with dreamcast? That way when they stop makeing games for
dreamcast we can look at the Pace games.
thx
From-Dan
The new Pace unit will allow users to download Dreamcast
games over a Digital TV bandwidth. It'll take a while for
the massive library of Dreamcast games to be made available,
but its highly unlikely that Pace themselves will publish
and more games that will be exclusively compatible with their
set top box system. You're stuck with regular Dreamcast games,
we're afraid.
From: Sal
"Sluggo" Accardo
Subject: 8.5 for Crazy Taxi 2?
Hi guys!
So I'm in Blockbuster this weekend, and I notice they have
Crazy Taxi 2 available to rent. Being a huge fan of the
original, I snapped it up.
I agree with the reviewer in his opinion of the original
Crazy Box mode. We spent many nights in this office trying
to beat many of the game's challenges, and while the other
parts of the game were fun, Crazy Box was really the only
mode that held our attention.
Naturally, I loaded up the game and jumped straight into
the Crazy Pyramid mode. You can imagine my disappointment
when I'd unlocked the entire Pyramid...in an HOUR. Two of
the challenges took about 20 minutes each, and many of the
rest I was able to beat on the first try.
So, I wonder if comments like "the challenges in the
new game are very difficult" and "be prepared
to spend a bit of time with this particular game mode"
are appropriate. If "the Crazy Pyramid mode [is] the
most compelling thing about Crazy Taxi 2", then the
game will be a MAJOR disappointment to lots of Crazy Taxi
fans who will blast quickly through the mode.
Coupled with the fact that the graphics haven't been upgraded
and there's no online play, I consider CT2 a huge disappointment.
It's just Crazy Taxi with a new city, the ability to hop,
and a few brief challenges that retain neither the charm
or difficulty of the original. Granted, that ain't bad...but
it isn't an 8.5, either. I'd give it a 6. :)
Thanks for listening!
- Sal "Sluggo" Accardo
GameSpy Industries -- www.gamespy.com
[email protected]
A GameSpy d00d wrote to us... I feel so l33t... err...
let's ask digitaltaco to back up his judgement...
digitaltaco
says: Well,
I blasted through most (read: everything but the last two
challenges) of the crazy pyramid mode in about two hours of
pretty intense playing. But I beat the Crazy Box mode in the
same amount of time. I don't think the challenges in the first
game are harder, and I don't necessarily think that the one's
in the second game are harder. But, to me, the fun is going
back through them and improving your score over and over...seeing
how good you can get at making it down those stairs, etc.
If the fun was beating one time through, then you're right,
you'll probably be disappointed. But for the same reason,
I would have been disappointed by the first game.
Scoring
CT2 was very hard... If you've read the review then you know
how I feel about the game. In a nutshell, it is Crazy Taxi
1 with a few minor enhancements...and I started off the review
by saying that because it really is the truth... But the plain
and simple fact of the matter is that the game is really a
ton of fun. In fact, I have so much fun with the game, compared
to so many of the bad games that have been coming out lately,
that I wanted to give it a higher score... But I couldn't
in good conscience give a game that I so similar to its prequel
a 9. So, I'll just say this to conclude: If you liked or loved
the first CT and you just want more of the same fast action,
then there is little doubt that CT2 should be something you'd
enjoy... But if you're looking for innovation or something
more than the first game, then I'm afraid that Hitmaker missed
the mark on this one. The main question I had to ask myself
was this: Is this game fun or not. I answered ,"Yes!"
but your answer may be different
From: Glenn Gardiner
Subject: Question
I resent the fact that you call the offspring annoying.
I own nearly all
their CD's. Apparently you are someone that doesn't like
punk rock
*cough*cough*boyband lover*cough*coug*. I don't think you
should rag on a
game because this didn't have your syle of music. Well sure,
you and a couple
other people think that the offspring suck, but that's because
you don't know
any better. You got to go out and by yourself ignition and
the self titled
offspring CD, then you will see the light. Save your ragging
for pop and rap,
because this punk rocker doesn't want to hear your whining....and
yes you
were being greedy.
P.S. No offense to the site, just giving my review of your
review (I think
that's fair). Doesn't detract from my site-liking-ness.
No hard feelings
then.
digitaltaco says: Hehe... None taken... Yes, it's
true that I don't like the music in either of the Crazy Taxi
games. And while it's true that I mentioned the music the
"The Bad," Ii didn't take away any "points" from the game's
review because of it... I simply don't like that stuff...
But i understand that for many gamers, yourself included,
the music is not just fine, it's great! So more power to you...
And just so you know, Ii don't listen to boy band crap either...
Experimental electronic stuff is my bag...not techno...stuff
like lexaunculpt, richard devine, prefuse 73, autechre, mouse
on mars, and plaid... That's where i sit... So it'll be a
cold day in hell before games have music that i really enjoy
in them.... i ran the music section in "the Bad" because i
needed something to put there... The points taken off the
game's final score came from its similarity to the first game
and the inability of Hitmaker to really give us something
new. And apparently, my score may have been too high. (Read
Sluggo's e-mail...) but that's all I have to say...i'm sure
you understand
From: Michael Delaney
Subject: Worms World Party
In your review of Worms World Party you mention the Broadband
Adapter as
a supported device. This is not true as far as I could tell.
Actually,
my copy seemed to require that I be dialed up through Sega.net
and the
internet play box was blacked out when I tried to play when
connected
through my broadband adapter. Since I do not have a Sega.net
account, I
was unable to test it using Sega.net.
--
Michael Delaney
I'll admit that that's an error in our review. WWP definately
does not support Sega's Broadband Adapter. The reviewer
will be suitably punished... [pulls out hot poker and copy
of Who Wants To Be a Millionaire]
From: nonono
Subject:
hahaha you suck
Uh.. yeah.
That's it for this mailbag. Are you the weakest link?
Want to pick our brains for answers? Send your Dreamcast-related
comments and questions to this
handy address! Goodbye.
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