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Community
- Mailbag
6/22/01 - Sonic Week
- by RaptoR
Horray! It's Sonic Week. Time to celebrate with a Sonic-related
mailbag. We painted the mailbag blue in honor of our great
gaming mascot this week. Well... we would have. Unfortunately
the closest we came to doing this was contemplating adding
a lick of paint to our mail server or a random staff member
(reojojo
ran away too damn fast). Anyway, on with this week's mail...
Welcome to the PDC Mailbag. Every week we toss in a bunch
of letters from our readers and do our best to dazzle you
with wit and wisdom. Roughly, that translates to copying/pasting
your emails and writing the first thing that comes to mind.
But hey, you take what you can get. If you have something
you want to contribute to the Mailbag, send it to this
address!
From: [email protected]
Subject:
Your aerowings review cracked me up!
hahaha u guys are f****n hilarious
We try to amuse you when we can. :)
From: [email protected]
Subject: Sonic Gripe
'Lo there,
I was reading your Sonic Week day 2 article, and while most
of it was accurate/informative, I have to take issue with
something. Sonic Spinball for the Genesis was an extraordinary
game. Where you get off calling it a generic pinball game
with Sonic substitutes I have no idea. In which arcade pinball
machine are their stages? enemies? bosses? Spinball, while
incredibly difficult, was also an incredible game. It was
fast paced as any Sonic title should be, oozed imagination,
tested reflexes and demanded skill, and above all was amazingly
fun. I don't know who or what provided your material for
that mini-review of Spinball, but if it has been several
years since you've played Spinball, and my guess is that
it has, I suggest you dig it out and give it another go.
Thank you for your time.
--Greg
While our passage on Sonic Spinball was perhaps a little
harsh (especially for a Sonic tribute week), the main
point still stands. Sonic Spinball was pinball with a twist.
If you were expecting a style of gameplay similar to the Casino
Nights Zone of Sonic 2, you'll be disappointed. The game took
time and commitment to master, but was rewarding once you
mastered the necessary skills. If you bought Sonic Spinball
expecting a quick fix of platforming action, you'd be disappointed.
From: Rob Owrin
Subject: I know I sound picky
but..."I can't find the words to describe just how
bad the voice acting was.
How about a metaphor? Sonic sounded like a 12 year-old boy
who was
constantly being kicked in the groin, causing his voice
to crack,
constantly. The rest of the cast sounded as if they were
found on a street
corner and paid minimum wage to read the script into a microphone
with no
time to rehearse."
That isn't a metaphor its a simile. A metaphor would be...I
am a bird; if a
human was saying it.
We can't argue with you there. That was a mistake on
the author's part.
From: Chris_Lee
Subject: PS2 rules
To all u deadcast lovers out there, i am a ps2 fan. u
say u have instant
internet access. Yeah true but only on a 33k modem. with
the ps2 40gig hard
drive coming out, the deadcast will be dead and u will have
to go back to
the mega drive which was the best sega console. Y do u all
say that u have
loads of good games, the only good game was shenmue and
crazy taxi. If you
havent realised that dreamcasts are not being made any more
and in 2 yrs
time sega are giving up on it all together.
Lets just say good ridance.
a PS2 fan Called Toby
hello ps2 fan thank u for writing 2 planetdeadcast. i
think u should iether go hear
or listen to teh reply. teh reply si that the deadcast uses
a 56k modem in the us, and a 33k modem in europe. we still
play teh deadcast games online with litle lag. mega drive
was good, but deadcast isnt dead and is better. we do have
lots of good games u stpuid person. just go to teh best
deadcast games section. good ridddanse?!/?111 sega are
making teh games for teh ps2 now. and u will play them becoz
they r gud. thank u 4 listening.
a Deadcast fan called RaptoR
From: Gilgrass Marc
Subject: alone in the dark 4
do you know of any walkthroughs for this game, or discusion
forums
I don't beleive there are any walkthroughs for Alone
in the Dark 4 at the moment. As for discussion forums, why
not register for a free GameSpy
ID and head over to our shiny new ForumPlanet
forums.
From: [email protected]
Subject: Sonic Week criticism
I have just read your article on Sonic merchandise and
I would like to ask
that you correct some MAJOR mistakes made in its writing.
Most importantly, I am DISMAYED at the dismissal made of
the UK Sonic comic.
Almost ALL of the information shown is wrong, and I am shocked
by your
statement that "none of these books were really worth
the cash". It NEVER
reprinted ANYTHING from the Archie comics; its 22 pages
of new comic every
two weeks were well worth the money and generally of better
quality than
Archie's at its peak. What's more, it's STILL going; rumours
of its demise
are GREATLY exaggerated. Below is the paragraph as you have
displayed, with
corrections made:
"Sonic [actually the title is 'Sonic the Comic', often
abbreviated to STC,
although the full title always appeared on the cover]
"A short-lived [not short-lived; it has been published
for over 200 issues
spanning eight years AND IS STILL GOING STRONG] comic by
Fleetway [actually
Egmont Fleetway Limited], Sonic was basically just a re-vamp
of the Archie
book [no it isn't; it actually started BEFORE the Archie
series and has
never even made reference to it], with new covers [it had
much more than
that] and more British sounding dialogue [stories were written
from scratch;
the ONLY similarity between the Archie comic and the UK
comic is that they
were based on the same source material; ie the Sonic games
- and in fact
that is the barest of similarities because Archie was primarily
based on the
Sonic cartoons...]. (Fleetway is in the U.K.) Unfortunately,
none of these
books were really worth the cash though [they were actually].
You see, each
of the comics only consisted of one quarter of a single
Archie book [no they
didn't. 36 pages every two weeks, there are 22 pages of
exclusive new comic
strip, 7 of which were Sonic, the rest split between Sonic
spin-offs such as
Knuckles and Sega game tie-ins such as Golden Axe, Shinobi,
Shining Force
and Decap Attack. The rest of the comic used to consist
of features on Sega
games but these days it's mostly readers art and pin-ups.
NONE OF IT
originated from the Archie comic]. If you're looking to
pick up some Sonic
comics, I'd look for the Archie versions instead [and I
wouldn't follow your
advice because you clearly don't have a clue what you're
talking about.
Sonic fans who have read a good deal of both generally tend
to agree that
Sonic the Comic is BETTER than the Archie Sonic series,
so your advice is
confusing.]."
If that does not provide enough information to correct
your article then
drop me a line and I'll write one for you. If no action
is taken I shall set
the comic's artists on you, for I have their e-mail addresses...
Other mistakes:
ADVENTURES OF SONIC THE HEDGEHOG wasn't cancelled, it ran
for 65 episodes
and finished there.
The SONIC THE HEDGEHOG cartoon DIDN'T receive great ratings
during season
two because it was up against Power Rangers. This is partly
what killed it
off.
Sonic's voice in SONIC UNDERGROUND is done by Jaleel White,
just like the
previous two cartoons, so why you complain about the voice
acting for Sonic
is a tad confusing. Although to be fair he plays Sonic's
brother and sister
AS WELL in this cartoon.
Archie still publish their SONIC THE HEDGEHOG comic. It
was popular with the
fans of the Saturday morning Sonic cartoon when it was good
but deeply
unpopular with the hardcore Sega crowd, since it differentiated
from the
plot of the games so much. It has been widely regarded as
not being any good
any more for the past three or four years. Attempts to bring
the series
closer to the games have failed because the cartoon and
the games are not
compatible formats.
If you could do something about these GLARING mistakes
(particularly on the
UK Sonic comic) I would be a very happy man.
Zac
*ahem*
After reading your lengthy mail, I completely agree with the
points made. Being a UK-based Sonic fan, I know all about
STC (the Fleetway comic) and the few Sonic cartoon series
that made it across to Blighty. The writer of our Sonic Week
feature is based in Canada, and unfortunately didn't share
my knowledge of goings-on in Europe. And don't even think
of setting the comic's writers/artists on us, for we will
fend them off with our GameSpy
Consoles Monkey Army. ph34r. ;)
From: Richard
Subject: Comments and Questions
Hey all at PlanetDreamCast! Just wanted to say that the
site is great, and
I'm loving the Sonic Week feature! Hope you guys leave that
up and not take
it down after a while! I engjoyed reading Sonic Week, and
I've enjoyed
reading information about the DreamCast (I just bought my
DreamCast a month
ago!) I'm glad that PlanetDreamCast exists!
My questions are, and this relates to PlanetDreamCast and
others... Will
PlanetDC stay for a long time? Or are there plans for a
shutdown soon because
Sega is discontinuing the DC??? I do hope the PDC stays!
My other question
is, will there be other features similar to that of the
Sonic Week?? I think
doing something like that, a week on something on the DC,
or just a Sega
product in general (be it the SMS, Genesis, Saturn, or any
games from any of
the 4/5 Systems) is a great idea! Gives some of us gamers
out here a history
on some of our favorite consoles and games! I would like
to make a suggestion
that goes with that,... expanding the history a bit more
if its possible (I
for one like reading the history of the company, and its
consoles) I've
already read the History of Sega, but felt it was too short...
I think a
longer one would be excellent, with more history on not
only the company, like
almost thourough, but also thourough history on the consoles!
I think that
would be a great Idea however, its all up to you guys! Though
I hope it could
be done!
We'll leave our Sonic Week feature up for as long as
the site stays up! :) In reply to your other questions, PlanetDreamcast
will (in the words of digitaltaco) carry on covering the Dreamcast
'till there's nothing left to cover. A Sega History Week feature
is a great idea. If you want more information on classic Sega
games, check out our semi-regular Sega Classics features.
From: Magenta
H. Nezumi
Subject: Broadband Adaptor and lag and such
In response to your response to the 'networking DC and
PC' in the last
mailbag: Personally, the reason I'm really annoyed about
games not
supporting the BBA is because I have a home LAN with a shared
Internet
connection, and I don't want to have to get a separate dialup
account for
my Dreamcast. It's not a lag issue; it's not like I want
to be an LPB
FAGOT when I play PSO or Chu Chu Rocket, I just want to
be able to get
online to begin with!
As far as wanting to network a DC and a PC, that should
be easy - pop it on
your home LAN and it should work. Finding software to do
stuff with it is
a bit more tricky, though. :) If you just want to browse
your files on
your PC you can always just run a webserver. It's not too
terribly useful
though.
BTW, if you want to network two computers directly (rather
than using a
hub), you need a crossover cable instead of a normal Ethernet
cable.
Networking a Dreamcast, in theory, should be no different
than networking a
PC. The problem is that the Dreamcast has absolutely no
software to make
it terribly useful, unless you want to count Dreamcast Linux
anyway.
--
Magenta H. Nezumi
http://trikuare.cx - home of the porcupine
It is annoying that people with broadband have to rent
out a second analog line to play DC games that don't support
the BBA. Unfortunately if a game's developers decide they
don't want (or can't be bothered to implement) broadband support
in a game, there's nothing we can do. In theory setting up
your PC as a webserver and pointing to it through the DC browser
would work, although it wouldn't be an awful lot of use. Why
not just browse the files on your computer using Windows?
:)
From: JEXMODO
Subject: Sonic
The sonic adventure website is quite frankly,
DEAD. It hasn't been up dated since November 2000!!
It no longer filled with hardcore sonic fans, (They've gone
to pso and the SA2 website.) But the occasional old-timer
visiting the lonley abandoned newbies, (like me.) It looked
like a fun site too!!! Too bad.
I also heard the chao blackmarket portion of the site no
longer works. Sonic team should convert the site into a
sonic lounge for all sonic fans. And actually update it!!!!
This would add some life to an otherwise dying system...
Sigh..........
JEXMODO
P.S.
The sonic week feature on your site kicked ass!!!!!!!
Keep up the good work!!!!!!
We're
glad you liked our Sonic Week feature, JEXMODO. The original
Sonic Adventure site was created as a website for a game,
not a community. Because of this it's hardly surprising that
no-one goes there anymore. All the fans that would have played
SA originally are now getting stuck into PSO and the brilliant
SA2, so why don't you join them on the respective websites?
From: Ronan
Subject: Question
about the cheats, for msr?
Ronan
You'll
find all the cheats you could ever want at GameSpy's CheatingPlanet!
From: Louie Cheung
Subject: cheats
would you have any cheats for the game rival school 2?
if you got anything
could you please email me at [email protected]? thank
you so much and
nice site ^_^
Glad you like the site, Louie. :) There are no Rival
Schools cheats to be found just yet, even on our sister site,
CheatingPlanet (a great source for codes and cheats). My advice
to you is to keep checking this
section of the site.
That's it, the end of this week's PlanetDreamcast mailbag.
But never fear, we'll be back next week with more witless
answers to your Dreamcast questions and comments. Want to
have your say? Mail this
handy address.
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