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WWF Royal Rumble WWF? More like WTF... - Review By Mr. Domino
Look at any video game sales figures from the last few years, and you're
bound to see at least one wrestling game in the top ten. Wrestling has
become insanely popular over the last few years under Vince McMahon's
iron rule, so it's not surprising that the Dreamcast would receive a good
number of wrestling games to cater to the pastime's many fans. Thus far, the Dreamcast has seen
two wrestling games released in the US -- WWF Attitude and ECW Hardcore Revolution. Both have been widely
regarded as duds.
It really doesn't matter, though, because they sold very well. They were wrestling
games, so they had to sell well. While this is true of many sports
games in the US, it is particularly sad with wrestling since too few (if
any) of the games truly strive to deliver a better fighting engine or gameplay
experience. Too many developers are just looking to make a quick buck,
and comparing WWF Attitude on the PlayStation to its beyond-cheap
Dreamcast port, then comparing that port to ECW Hardcore
Revolution would certainly prove that theory. There just isn't that
competitive push to outperform other developers since they know
consumers will buy the product, regardless of quality, because of its
label.
I was eager to get WWF Royal Rumble. First and foremost, it was
developed by Jakks Pacific, makers of the best WWF game, Wrestlemania
2000. Secondly, the game promised to take the fights out of the ring
and into back stage areas, parking lots, and so forth. Finally, WWF
Royal Rumble would allow nine -- yes, nine -- people in the ring at the same time.
Yes, this was to be the wrestling game to beat. While Wrestlemania 2000
brought the WWF characters home, WWF Royal Rumble was going to
bring all that and throw in the chaos of the WWF. The Dreamcast certainly has
enough power to accurately replicate any WWF match, and WWF Royal
Rumble certainly could have done that. Did it?
The Good
The best thing about WWF Royal Rumble is the fact that up to nine
wrestlers can be in ring. It's quite chaotic. It's just fun having nine
guys in a closed environment knocking each other around with no
slowdown. In the Royal Rumble the ring becomes so cramped that you'll be
tearing people apart, slamming one guy into some other fellow and punching another
the moment you get up. With four player support, WWF Royal Rumble
makes for an entertaining party game. You can customize how many
superstars you want to plow through, and knocking one out of the ring
adds 20 seconds to your timer and releases another character into the
ring. Although WWF Royal Rumble does suffer from a limited
roster, the game is pretty good at sending in different wrestlers so you
won't find yourself taking on five Kanes each time.
Chaos in the ring. |
The weapon selection is also impressive, and you'll be able to show The
Rock just how hard he is by smashing him with a steel staircase. Weapons
get damaged as you use them, which is a nice touch. Running over the
Undertaker with a shopping cart has a certain charm to it, and watching
one of the Hardy Boyz get run over by a car in a parking lot is pretty
neat. In the standard tag mode, matches sometimes magically transport the fight to different settings, which is a good idea although not implemented as well as it could be. It does make for a nice change of pace and is
something I'd look forward to if the developer would spend more time on fleshing out this concept.
The Bad
First of all, isn't this a Dreamcast game? The characters look like some
poor kid's beat-up WWF action figures. There is no facial movement whatsoever, and the
bodies just don't look right, remaining motionless even after recoiling
from a particularly vicious hit. In fact, they look just like the
character models from WWF Attitude, only in higher resolution. Joints
stick out, characters animate awkwardly, and the whole thing is just
disappointing after playing beautiful fighters such as Dead or Alive 2. Mankind's tie is glued to his
shirt, but then that's not surprising since all clothing in the game is
basically body paint. The ring and crowd graphics certainly don't tax
the system, and Dead or Alive 2 was able to maintain four great
looking characters in a far more detailed environment -- all at 60 FPS. WWF
Royal Rumble just reeks of a cheap PlayStation port. Picture higher
resolution WWF Attitude models and more characters on screen
(without slowdown, admittedly), and you'll know what to expect.
Next: More Bad and The Final Word
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