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   PlanetDreamcast | Games | Reviews | Sega Bass Fishing 2
    Sega Bass Fishing 2
Fishing At Its Best On The Dreamcast - Review By GamingNoise-Chip - Page 1/2

Sega Bass Fishing 2 Logo

When one thinks of the joy of videogaming, many images come to mind -- the first time you saw Mario 64, knowing that you truly were in the next generation of gaming... Your first "frag" in Quake II, learning what multiplayer was all about... reeling in the big 10 pounder to win the Sega Bass tournament and going on to fisherman glory. Ok, so the last one may not rank up there in the top gaming experiences of my life, but I must admit, it was much more fun than I ever thought it would be. Let's face it, out of all the things in our world that can and should be translated to video games, fishing quite frankly shouldn't be top on anyone's list. But alas, just like Crystal Pepsi or Banana Quik, someone had the bright idea to give it a shot - yet unlike their beverage counterparts, once the folks at Sega got involved, the genre would never be the same again.

I remember a recent jaunt to our local Jillians (an adult drink, eat food and play really expensive $1.00 videogame type a joint) and the game that most of the drunk youth were standing around was Get Bass Fishing. Get Bass was an amazing game with a rod/reel type controller contraption, sweet graphics, and a killer audio system. And if you happen to be into collecting video game cabinets, Get Bass has one of the sweetest cabs of all time, with a big mounted bass inside of the glass marquee - simply amazing. I wasn't surprised as Sega has a habit of making good out of truly unique ideas - Jambo Safari, Monkey Ball, Typing of the Dead, to name a few. Sega Bass Fishing, the arcade translation of Get Bass for the Sega Dreamcast was a brilliant port, but the game did leave room for improvement. Rikiya Nakagawa and the developers at WOW Entertainment continue to demonstrate their penchant for the obscure, picking up right where Sega's team left off.

Sega's first party line of fishing titles is the big catch compared to the carp that are titles like Fisherman's Bait or Black Bass. Following in the traditions of the successful Sega Bass Fishing and Marine Fishing, SBF2 brings a polish to fishing games that is unmatched on the home console. The interface screams Sega quality, with solid navigation and modern tones. The game itself is traditional fishing fare -- yet Sega, not resting on their laurels from the previous release, worked hard to add elements that were missing from the original game, making SBF2 that much more enjoyable.

  • The Good


    There are two modes to get you started in your fishing experience. The "Free Fish" is like the exhibition mode of angling. In Sega Bass Fishing 2, you are allowed control over several key aspects of your environment - specifically you can dictate the time, season, and weather conditions you will fish in. Not only do these choices impact the graphical setting in which you "drop your pole" (sorry, I just had to), but they will also determine the quantity and type of fish you will be able to reel in. Once you hit the waters, the actual fishing engine is carried over successfully from the original, with most of the mechanics remaining unchanged. To add a bit more skill to pulling in your catch, you now must line up to a path marker with your rod in order to successfully grab the fish.

    There are two important additions to your boat, which make for a more interactive experience. A digital depth meter allows you to gauge the distance between the bottom of the lake and the top of your boat, helpful for finding the perfect areas to make the big score. Yet the feature that makes this game different from its predecessor deals with movement - now you can kick your boat into high gear in search of that ideal location to cast from. The change in scenery is more than just aesthetic - your location directly impacts the type and quantity of fish you are able to catch at that particular area.

    SBF2 also adds more than 100 different lures that can be earned during tournament modes or found at the bottom of lakes. The effectiveness of lures is minimal without movement - setting up perfectly for the Dreamcast fishing controller. Whether you are a plastic worm man or prefer just getting "jiggy" with it, there will definitely be a lure for your taste and style.


    Adding to the customization present in the title, you can now not only choose between different fishermen but customize their looks as well. The ability to pick your particular fisher-"person" is a real plus, each complete with unique statistics to consider including casting distance, which does show itself during gameplay. With the help your trusty depth gauge, you should be able to spot areas where fish like to congregate and thus select the right fisherman for the job.

    Graphically, this game literally is one of the best the Dreamcast has to offer. I know it's hard to believe, but believe it baby! The fish are something that need to be seen to be believed. They have a look and movement to them that is so realistic, seamless with the environment that they are living in. The scenery has changed from an arcade type to more of a realistic atmosphere. The docks, pillars, trees and bridges all are well-rendered, and are used directly in the game for fish to hide under or near. Are the graphics perfect? No, but they are pretty close. There are some times where fish clip through elements in the water, or your fisherman will reach through the fish. But for the most part things are really crisp and clean, and move at a good clip. The interface received an upgrade as well -the top of the screen tells you the fish you have caught, and a glance at the current weather conditions, date and time. It has a great feel to it and makes for an excellent presentation of the game.

    Next: The Bad, and The Final Word


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